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NPC Generator

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Advanced [show]


Robert Reed, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky yellow painted plate armor. He has a silver handlebar mustache and slicked back silver hair. He has gleaming, smiling gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Robert was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Performer. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Performer, and he later adopted a second daughter.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Immigrant, Family. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Robert Reed, Male Human Cleric 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)14 (+2) 10 (+0)12 (+1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 11000 sp. Lapis lazuli (11 gp). 1 Minor magic item.


Social Check DCs


Manfred Langston, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His auburn hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.

History: Manfred was raised in a hard working conservative environment. He worked as a nervous Body Guard and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Manfred Langston, Male Human Sorcerer 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: Deep green spinel (40 gp). Jet (40 gp). Tourmaline (40 gp). 1 Minor magic item.


Social Check DCs


Clerebold Oakes, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear blue tank tops with brown pants, he is not a threatening figure. With a patchy black beard and wild black hair. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Clerebold took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: To pay off his debts; and he is terrified, and will act out of fear

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Rich, Debt. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Clerebold Oakes, Male Human Sorcerer 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)14 (+2) 4 (-3)10 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 7
Languages Common, Infernal, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 1000 gp. Iolite (80 gp). Tiger eye turquoise (10 gp). Red-brown spinel (90 gp). Amber (90 gp). 1 Minor magic item.


Social Check DCs


Hubert Compton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Mercenary and is in decent physical shape. He has a auburn handlebar mustache and slicked back auburn hair. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: A powerful wizard made him what he is. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Joker, Gifted. Bonds: Job, Mentor, Family. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Hubert Compton, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


William Alton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a black tunic with white highlights, and long pastel pants that bunch up around his shoes, and his gloved hand is found clutching a crossbow. His white hair is greasy and uncared for. He has brown eyes and a black hat with a white feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. William took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Shy, Insane. Bonds: Rich, Immigrant, Nature. Occupation: Bowyer

Voice: Speaks with a cold

Attributes [hide]

William Alton, Male Human Paladin 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)15 (+2) 17 (+3)14 (+2)
Skills Deception +5, Stealth +1
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 5000 sp. Freshwater pearl (15 gp). Zircon (80 gp). Citrine (80 gp). Chalcedony (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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