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Advanced [show]


Charles Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber.

Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Mercenary, but he got bored and became a Jeweler. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to pay off his debts

Flaws: Shy. Bonds: Attractive, Immigrant, Job, Debt. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Charles Eastaughffe, Male Human Paladin 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)16 (+3) 8 (-1)14 (+2)
Skills Medicine +1, Nature +5
Senses Passive Perception 9
Languages Common, Celestial, Sylvan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bernard Gentry, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy brown suit. He wears a colorful flower in his auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He comes from a rich western family. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Flaws: Emotional. Bonds: Attractive, Enemies, Rich, Immigrant, Job. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Bernard Gentry, Male Human Adept 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Chrysoprase (80 gp). Rock crystal (80 gp).


Social Check DCs


Geoffrey Carlton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long golden beard, and similarly colored long hair. His eyes are likewise violet.

Personality: Overbrimming with self-confidence, Geoffrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world; and he is content

Ideals: Impeccable, Logical. Flaws: Mundane. Bonds: Attractive. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Geoffrey Carlton, Male Human Druid 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 24000 cp.


Social Check DCs


Gunter Alston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He keeps his long golden hair kept up in a rat tail. His violet eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gunter was born the youngest of three triplets. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many giants want him driven away; and someone believes him a fraud

Flaws: Hedonist, Antagonistic. Bonds: Adventurer, Family, Enemies. Occupation: Slave Trader

Voice: Sensual and smooth

Attributes [hide]

Gunter Alston, Male Human Warlock 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)17 (+3) 7 (-2)15 (+2)
Skills History +6, Performance +5
Senses Passive Perception 8
Languages Common, Druidic, Gnome, Terran
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 1100 gp. Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Spalding, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He has a large tan mantle and cape that has been intricately interwoven into his violet robe. His whole body is exceptionally muscular. His golden hair is heavily combed to the left. He wears a mask on his face.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Kyle hails from a village terrorized by goblins. A gifted student he started as a Ruler, but he got bored and became a Detective. Days after completing his studies, news broke out that his hometown was attacked by goblins. Kyle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Flaws: Insane. Bonds: Immigrant, Rich, Enemies, Job. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Kyle Spalding, Male Human Expert 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Chrysoberyl (50 gp). Jet (50 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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