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Advanced [show]


Cory Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He keeps his long brown hair kept up in a rat tail. His eyes are hazel and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the west, certain he would find work there.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Passionate. Bonds: Attractive, Immigrant, Nature, Family. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Cory Copeland, Male Human Expert 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Athletics +5, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Geoffrey Berkeley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Adventurer, Rich. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Geoffrey Berkeley, Male Human Warrior 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 8 (-1)13 (+1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 9
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 10000 cp. Malachite (5 gp). Chrysoberyl (90 gp).


Social Check DCs


Wymar Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large red jacket. His auburn hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Wymar was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle

Ideals: Disciplined, Optimist, Persistence. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Wymar Bradshaw, Male Human Sorcerer 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 400 gp.


Social Check DCs


Diggory Branson, Male Human [Permalink]

Personal [hide]

Description: This northern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His chestnut hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady amber eyes.

Personality: Diggory wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. Diggory was born on a far northern plains where he grew up under the tutelage of his mother, an expert Laborer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Diggory Branson, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)4 (-3) 16 (+3)16 (+3)
Skills Insight +5, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 1 Minor magic item.


Social Check DCs


Clerebold Breeden, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Slave, Adventurer. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Clerebold Breeden, Male Human Warrior 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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