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NPC Generator

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Advanced [show]


Diggory Hale, Male Human [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. He is portly but not overly obese. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated. Flaws: Insane. Bonds: Adventurer, Religious. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Diggory Hale, Male Human Commoner 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 6 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)8 (-1) 14 (+2)12 (+1)
Skills Deception +4, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp. Eye agate (10 gp). Jasper (70 gp).


Social Check DCs


Simon Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a longsword on his belt, and carries longswords. His hair is chestnut and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Attractive, Religious. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Simon Kendal, Male Human Bard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roland Stanford, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His brown hair and beard is wavy and long. His eyes are violet and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has never given up on his dancing dream.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Roland Stanford, Male Human Bard 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 200 gp.


Social Check DCs


William Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He is physically well-built. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Spice Merchant, who enjoyed hunting, William was taken on many hunting expeditions. He worked as a nervous Farmer and found it very stressful. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Joker, Fighting. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

William Fidget, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)5 (-3) 15 (+2)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Bernard Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the west, but his parents moved at a very young age to the north. Cursed with unlife at a very young age, Bernard has worked very hard to control his curse. During his travels, Bernard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bernard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bernard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Selfish, Disease. Bonds: Adventurer, Immigrant. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bernard Livingstone, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 8 (-1)12 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnoll, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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