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Advanced [show]


Heward Dumph, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright yellow suits and hats and is in decent physical shape. His white hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Cook like his mother before him.

Motivation: To be a Locksmith again; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Mentor, Job. Occupation: Cook

Voice: Cold and demanding tone

Attributes [hide]

Heward Dumph, Male Human Ranger 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp.


Social Check DCs


Bernard Langston, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with grey slacks, and he perpetually has his falchion ready. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His thin eyebrows rest above his beady amber eyes.

Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Ploughman profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bernard Langston, Male Human Rogue 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Balimaar Harrington, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing colorful clothing, dressed as a Merchant. His deerstalker hat is riddled with cuts and holes. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Balimaar was born on a far northern desert where he grew up under the tutelage of his mother, an expert Merchant. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he has a crush on the local layabout

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Has a crush, Immigrant. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Balimaar Harrington, Male Human Druid 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Druidic, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Violet garnet (1300 gp). Moonstone (30 gp). Aquamarine (1300 gp).


Social Check DCs


Gomory Carlyle, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he usually wears his pastel robe and has his morningstar always slung over his shoulder. His blonde hair is styled in orderly dreadlocks. He has several tiny sapphire earrings on each ear.

Personality: He is mildly Human supremacist, though he does not identify as such. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. When Gomory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Logical. Flaws: Racist, Insane. Bonds: Rich, Military. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Gomory Carlyle, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +5, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Tenley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black coat over a blue low-cut shirt, and a broad hat upon his head. He wears his hair in dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He also hits on women, regardless of circumstances.

History: Chad was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Chad took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He has a crush on the local Guard; and he would like to get married and retire

Ideals: Persistence. Flaws: Addict. Bonds: Poor, Has a crush, Nature. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Chad Tenley, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 13 (+1)16 (+3)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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