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Advanced [show]


Raymond Churchill, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a white cloak and cross-gartered brown stockings. He has a very tight haircut. His gray eyes peer out from beneath his broad white hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Raymond's homeland. Raymond decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and he has money and likes to spend it

Ideals: Fighting. Bonds: Job, Military, Immigrant, Rich. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Raymond Churchill, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)15 (+2) 8 (-1)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Adelard Reid, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. He keeps his blonde hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great joy in being the best Banker in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Banker job and began his own company from there.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Attractive, Poor, Job, Immigrant. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adelard Reid, Male Human Druid 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp. Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Half-Plate.


Social Check DCs


Bertram Fidget, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Hunter. His white hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.

History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Bertram's homeland. Bertram decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Bertram Fidget, Male Human Wizard 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)14 (+2) 12 (+1)8 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: Just what you see.


Social Check DCs


Hugh Breeden, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly brown, has prominent grey streaks. This gray eyed northerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Gifted, Justice. Flaws: Sensitive, Hedonist. Bonds: Has a crush. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Hugh Breeden, Male Human Sorcerer 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)8 (-1) 12 (+1)14 (+2)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp.


Social Check DCs


Heward Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with white socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His silver hair is knotted and matted. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with painting.

History: A powerful slaver made him what he is. He moved from fad to fad and when he turned 15 he discovered painting. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Heward Hallewell, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)9 (-1) 13 (+1)18 (+4)
Skills Deception +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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