Shane Blakely, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His hair is long and brown with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His ears are large.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: The child of eastern immigrants he idolized his mother. Shane was born on a far eastern island where he grew up under the tutelage of his mother, an expert Sage. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Giant, Druidic
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +7
Possessions: 5000 sp. Emerald (1300 gp). Obsidian (4 gp). Obsidian (4 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item.
Robert Adley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a violet poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. His black hair is cut short. His eyes are a pleasant gray.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Robert has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Gifted, Optimist. Flaws: Disease. Bonds: Adventurer, Has a crush. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 700 gp. Jasper (80 gp). Tourmaline (40 gp). Coral (40 gp). Eye agate (7 gp).
Don Watson, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has a hunchback. He wears his red hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a pair of adventurers, Don grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and he's repulsed by the pc
Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer. Occupation: Soapmaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +3
Possessions: 900 gp. Blue quartz (13 gp). Tourmaline (160 gp). Bloodstone (70 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item.
Robert Walcott, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair and beard is wavy and long. His brown eyes peer out from beneath his small violet hat.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother; and regain custody of his son
Ideals: Optimist. Flaws: Racist. Bonds: Rich, Attractive, Family. Occupation: Mercenary
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Thomas Winterbourne, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man prefers to wear pastel pants and tee shirts. His hair is blonde and very short. His eyes are green.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Thomas studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Racist. Bonds: Rich, Family, Adventurer. Occupation: Herbalist
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
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