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NPC Generator

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Advanced [show]


Bertram Ashton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown trousers with yellow and grey striped suspenders. He wears various colorful collared shirts. He wears a top hat to cover his moderate length blonde hair. His eyes are green and beady.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east his family was never financially stable. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and he has a crush on the local carter

Ideals: Artistic, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Bertram Ashton, Male Human Aristocrat 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Don Hamilton, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He is portly but not overly obese. His brown hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Flaws: Cynical, Insane, Insomniac. Bonds: Adventurer, Poor. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Don Hamilton, Male Human Expert 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp. Violet garnet (600 gp). Violet garnet (600 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Rolf Lester, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Glassblower uniform. His head has been shaved. His hazel eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Rolf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He comes from a rich western family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He now mingles about in high society.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rolf Lester, Male Human Expert 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)8 (-1) 7 (-2)15 (+2)
Skills History +2, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anthony Fidget, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He keeps his auburn hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world; and to find somewhere to settle down

Ideals: Artistic. Flaws: Ugly, Impulsive, Mundane. Bonds: Poor. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Anthony Fidget, Male Human Druid 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills History +5, Insight +6
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 300 gp. Aquamarine (800 gp). Violet garnet (800 gp). Red-brown spinel (80 gp). 1 Full Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Shane Ramsay, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a tan collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He wears his white hair up. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: He was raised in a island tribe. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Flaws: Antagonistic, Addict. Bonds: Nature, Adventurer, Job. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Shane Ramsay, Male Human Monk 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 35 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +4, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 400 gp. A roughly beaten golden orb (50 gp).


Social Check DCs

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