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NPC Generator

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Advanced [show]


Gunter Branson, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He carries a battered whip and tarnished dagger as well. He has a auburn handlebar mustache and slicked back auburn hair. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Religious, Poor. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Gunter Branson, Male Human Bard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Just what you see.


Social Check DCs


Ernest Cason, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy black suit. He is muscular with a powerful set of arms. His long white hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and he has a rivalry with the church that dominates his actions

Flaws: Shy. Bonds: Attractive, Family, Rich, Religious. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Ernest Cason, Male Human Fighter 9
Medium (5'7") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 67 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (800 gp). A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Arnold Graeme, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, wearing red shirts, loose pants, and blazers most of the time. With bright brown hair and a scraggly beard. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: Gifted from a young age, Arnold studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted, Justice. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Arnold Graeme, Male Human Bard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 48000 sp.


Social Check DCs


Alexandre Crawford, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green, dusty cloak. He has wavy brown hair. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and many goblins want him driven away

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Job, Enemies. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Alexandre Crawford, Male Human Adept 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)3 (-4) 15 (+2)14 (+2)
Skills Acrobatics +5, Arcana -1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


John Hackney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a brown wide-brimmed hat and brown clothes. He has a hunchback. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast plains. Cursed with unlife at a very young age, John has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Depressed, Disease. Bonds: Nature, Religious. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

John Hackney, Male Human Ranger 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 18 (+4)6 (-2)
Skills Investigation +3, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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