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Advanced [show]


Wymar Snowdon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, constantly wearing a brown suit, blue shirt, and brown tie. He is an epitome of beauty. His hair is auburn and curly. He wears a mask on his face.

Personality: He has always had a great fascination with Human culture. Energy wise he seems alert and responsive.

History: The child of a Bounty Hunter, who enjoyed hunting, Wymar was taken on many hunting expeditions. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has drifted from career to career and currently works as a Assassin.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Nature, Job. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Snowdon, Male Human Wizard 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)7 (-2) 15 (+2)14 (+2)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 gp. Onyx (60 gp). Rich purple corundum (900 gp). Hematite (5 gp). Aquamarine (700 gp). White pearl (50 gp).


Social Check DCs


Randal Appleton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in earthy colors with a blue and yellow handkerchief worn on his left side. His hair is cut close to his head. His eyes are violet and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a forest tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants his loneliness to end; and to settle down with his crush

Flaws: Selfish, Impulsive. Bonds: Nature, Adventurer, Has a crush. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Randal Appleton, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Acrobatics +1, Intimidation +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Richard Dumph, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. His golden hair is cut jaggedly and amateurishly. His fierce violet eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.

History: Born in the north to a Gardener, Richard learned a great deal about his father's area of expertise. A few years later when the west was not economically sound they moved to his current location. He now owns his own business.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Job, Immigrant. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Richard Dumph, Male Human Paladin 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 7 (-2)15 (+2)
Skills Athletics +6, Religion +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp.


Social Check DCs


Bernard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He sports green clothing, slightly heavier than average wear. With a patchy chestnut beard and wild chestnut hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in the south to a Shipwright, Bernard learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Joker. Flaws: Addict, Depressed. Bonds: Immigrant, Job. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Bernard Marleigh, Male Human Monk 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 53 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)12 (+1) 9 (-1)17 (+3)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Kody Home, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, white cloak. He has shaved his head bald. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the north. He also has developed a complete distrust of the Merchant profession.

History: Born in the north to a Spice Merchant, Kody learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Slave, Has a crush, Adventurer. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Kody Home, Male Human Ranger 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 8 (-1)11 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs

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