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NPC Generator

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Advanced [show]


Cory Carlton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is renowned for his bright tan suits and hats. His blonde hair is knotted and matted. This violet eyed southerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying sister.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Cory Carlton, Male Human Expert 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)9 (-1) 14 (+2)9 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Barclay, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. His white hair is still thick. He has brown eyes and a yellow hat with a blue feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Rich, Slave. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Balimaar Barclay, Male Human Fighter 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)8 (-1) 14 (+2)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 8000 sp. Large well-done wool tapestry (200 gp).


Social Check DCs


Gerard Springfield, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. He has a long brown beard with little hanging trinkets. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.

Ideals: Impeccable, Logical. Flaws: Addict, Mundane. Bonds: Attractive, Job. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Gerard Springfield, Male Human Expert 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 31000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jocelyn Halsey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear ponchos typically of a light black in addition to tight pants. He keeps his long auburn hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south his family was never financially stable. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: Retire the richest man in the south; and to pay off his debts

Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Debt. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Jocelyn Halsey, Male Human Warrior 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)9 (-1) 10 (+0)7 (-2)
Skills Persuasion +1, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Don Ainsworth, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. His white hair is thinning but still full. He has brown eyes and a black hat with a violet feather.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with a spirit at a very young age, Don has worked very hard to control his curse. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He's attracted to the PC; and wants to open a new tavern

Ideals: Joker. Flaws: Disease. Bonds: Job, Mentor, Has a crush. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Don Ainsworth, Male Human Bard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 44000 sp. Rhodochrosite (5 gp). Red garnet (130 gp). 1 Spyglass. 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Simple lock.


Social Check DCs

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