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NPC Generator

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Advanced [show]


Hugh Nash, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in brown turtlenecks beneath a red coat with blue slacks. His blonde hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Bather business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Job, Mentor. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Hugh Nash, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)6 (-2) 15 (+2)10 (+0)
Skills Insight +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roland Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his dagger, and he perpetually has his dagger ready. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Roland Van Es, Male Human Druid 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 8 (-1)16 (+3)
Skills Intimidation +6, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Redfield, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. His brown unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. Flattery will make him almost putty in your hands.

History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. During his travels, Hunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and human compassion

Flaws: Ugly, Disease, Racist, Selfish. Bonds: Immigrant, Adventurer. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Redfield, Male Human Adept 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)12 (+1) 15 (+2)18 (+4)
Skills Perception +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dustin Breeden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish chestnut hair is in a traditional bowl cut. His amber eyes peer out from beneath his small black hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He was granted martial powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist, Gifted. Bonds: Poor, Immigrant, Enemies. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Dustin Breeden, Male Human Rogue 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Athletics +0, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Miles Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His golden hair is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Miles wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast plains. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Poor, Religious, Nature. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Miles Cumberbatch, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)10 (+0) 10 (+0)18 (+4)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Rich purple corundum (800 gp). Deep green spinel (120 gp). Star rose quartz (80 gp).


Social Check DCs

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