Ernest Stanford, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His black hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Ernest was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he is greedy
Ideals: Justice, Athletic. Flaws: Disease. Bonds: Attractive, Rich, Nature. Occupation: Fletcher
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 20000 cp.
Trey Milton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. He has dyed his greying white hair a little too much giving a sharp white color. He has several tiny emerald earrings on each ear.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Philantrophist. Bonds: Rich, Attractive, Immigrant, Job, Adventurer. Occupation: Armorer
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 32000 sp. 1 Minor magic item.
Reynard Windsor, Male Human [Permalink]
Personal [hide]
Description: This man wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His hair is black and curly. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Bricklayer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelard Kenley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a black coat over a red low-cut shirt, and a Stetson hat upon his head. His hair, while still mostly red, has prominent grey streaks. His thin eyebrows rest above his beady amber eyes.
Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Stableman
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 65 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 4000 sp.
Kyle Norton, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Kyle was born the youngest of three triplets. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Server and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Family, Adventurer. Occupation: Server
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Halfling, Ignan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 400 gp. Deep blue spinel (1100 gp). Obsidian (5 gp). Lapis lazuli (5 gp).
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