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Kody Bristol, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a card on it. He has styled his red hair well, parting it to the right. He has green eyes and a brown hat with a red feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Priest, who enjoyed hunting, Kody was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to his current location. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom.

Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature, Immigrant. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Kody Bristol, Male Human Druid 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 18 (+4)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large brown jacket. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his sister

Ideals: Disciplined, Entrepeneur. Flaws: Insane. Bonds: Rich, Adventurer, Family. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Richard Hayhurst, Male Human Monk 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Red garnet (150 gp). Red-brown spinel (150 gp). Azurite (13 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dean Alston, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a small hat to cover his moderate length chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Dean Alston, Male Human Ranger 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp.


Social Check DCs


Alexandre Clapham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a long, green, dusty cloak. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Insomniac, Fearful, Disease. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Alexandre Clapham, Male Human Monk 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Frederick Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Knight. He keeps his golden hair in a flapper bob. His fierce hazel eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Courier, but he got bored and became a Knight. He has worked as a Knight like his mother before him.

Motivation: Further expansion of business; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Athletic, Fighting. Flaws: Disease, Selfish. Bonds: Job. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Frederick Marlowe, Male Human Wizard 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 900 gp. White opal (600 gp). Blue star sapphire (600 gp). Lapis lazuli (4 gp). Amber (120 gp).


Social Check DCs

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