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NPC Generator

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Advanced [show]


Hubert Yeardley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a yellow and green robe with the hood down. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Navigator, Hubert learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Navigator soon after.

Motivation: He feels threatened by others.

Flaws: Depressed, Fearful, Racist. Bonds: Job. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Hubert Yeardley, Male Human Barbarian 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Athletics +5, Performance +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 19000 cp. Deep green spinel (130 gp). Red-brown spinel (130 gp). Obsidian (12 gp).


Social Check DCs


Jocelyn Beckwith, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of magic around his neck, and a trident on his belt, and is pretty ugly. His long chestnut hair is drawn into a two foot long braid. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Jocelyn Beckwith, Male Human Wizard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 10 (+0)9 (-1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp.


Social Check DCs


Drogo Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is violet, and he wears a heavy tan leather apron most of the time. His blonde hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the south, but his parents moved at a very young age to the north. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Drogo Tyndall, Male Human Adept 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Athletics +0, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 40 pp.


Social Check DCs


Frederick Alston, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized opal on his right hand. He wears a broad hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Frederick Alston, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)17 (+3) 10 (+0)19 (+4)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Giant, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 gp. 1 Darkwood Shield. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Percival Soames, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has moderate length blonde hair. His eyes are violet and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with a lost civilization.

History: He was raised in a desert tribe. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Greedy. Bonds: Attractive, Adventurer, Nature, Debt. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Soames, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)10 (+0) 13 (+1)8 (-1)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Holy water.


Social Check DCs

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