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NPC Generator

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Advanced [show]


Gerard Adley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear tan clothing when he does not wear armor. He wears a colorful flower in his black hair. His amber eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions

Flaws: Secretive, Depressed. Bonds: Attractive, Religious, Military. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Gerard Adley, Male Human Adept 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 5 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)11 (+0) 7 (-2)14 (+2)
Skills Investigation +3, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Fire opal (1200 gp). Brown-green garnet (120 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered club and tarnished flail as well. He wears his brown hair up in a very large beehive style do. His violet eyes peer out from beneath his broad yellow hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: To protect his home.

Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Guardian. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Theobald Bentham, Male Human Wizard 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points -2 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)12 (+1) 11 (+0)10 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His auburn hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are violet.

Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered painting. He was granted divine powers by his dying brother.

Motivation: To prove his worth to the world.

Ideals: Disciplined, Gifted, Artistic. Flaws: Ugly, Impulsive. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Guy Trowbridge, Male Human Commoner 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a large blue jacket. He wears his red hair down. His blue eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a slaver, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Bellfounder, but he was a colossal failure. He has achieved small success as a Ploughman.

Motivation: To find somewhere to settle down; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Depressed, Mundane. Bonds: Mentor, Job. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Balimaar Heiser, Male Human Ranger 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Miles Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He typically wears brown cloth garments or leather armor. He has done his best to style his chestnut hair to look like a famous performer. He has a dull look in his brown eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Seamstress. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Joker, Athletic. Flaws: Hedonist. Bonds: Adventurer, Job. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Miles Snowdon, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 17 (+3)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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