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NPC Generator

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Advanced [show]


Richard Stanford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a black cloak and cross-gartered green stockings. His left leg appears badly burned and disfigured. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and he is greedy

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Richard Stanford, Male Human Expert 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills History +5, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 300 gp. Freshwater pearl (16 gp). Golden yellow topaz (500 gp). Zircon (60 gp).


Social Check DCs


Kody Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear tan clothing when he does not wear armor. His chestnut hair, when down, is lengthy. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He works hard and plays hard.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He was granted psionic powers by his dying brother.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Professionalism, Gifted. Flaws: Hedonist. Bonds: Nature, Job. Occupation: Doctor

Voice: Irish accent

Attributes [hide]

Kody Tyndall, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)16 (+3) 13 (+1)17 (+3)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp. Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Climber’s kit. 1 Magnifying glass. 1 Superior lock.


Social Check DCs


Theodoric Blythe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. He has a very tight haircut. His violet eyes peer out from beneath his feathered white hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Joker, Gifted. Bonds: Immigrant, Family, Job. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Blythe, Male Human Monk 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 18 (+4)12 (+1) 11 (+0)17 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Small steel mirror.


Social Check DCs


Clerebold Royal, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his mace. His white hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Clerebold studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 9 years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Job. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Clerebold Royal, Male Human Warrior 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 40 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 80 pp.


Social Check DCs


Godfrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his quarterstaff ready. His hair is short and silver. His eyes, though not visible through his cowl, are blue.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Fighting, Joker. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Godfrey Tattersall, Male Human Rogue 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 11 (+0)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp. Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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