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NPC Generator

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Advanced [show]


Wymar Windsor, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and sports yellow clothing, slightly heavier than average wear. He keeps his long red hair kept up in a rat tail. His eyes are hazel and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Flaws: Shy, Forgetful. Bonds: Rich, Slave, Military. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Wymar Windsor, Male Human Warrior 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Deep green spinel (70 gp). Tourmaline (70 gp). Violet garnet (200 gp).


Social Check DCs


Wymar Warwick, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: Further expansion of business; and marry his sister to traveling adventurers

Flaws: Ugly, Antagonistic, Addict. Bonds: Family, Job. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Wymar Warwick, Male Human Bard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)9 (-1) 12 (+1)19 (+4)
Skills Arcana +2, Deception +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Blue star sapphire (900 gp). Rhodochrosite (5 gp).


Social Check DCs


Alexandre Blackwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a white suit. His golden hair is thinning but still full. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Stableman and occasionally as a mercenary.

Motivation: An old rival family wants him found; and wants to open a new tavern

Bonds: Attractive, Job, Adventurer, Slave, Family. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Alexandre Blackwood, Male Human Wizard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 18 (+4)9 (-1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 800 sp.


Social Check DCs


Bertram Darby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy green suit. His long silver hair is drawn into a two foot long braid. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and doesn't want to be a carter and was forced into it by his family

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, Family, Enemies. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Bertram Darby, Male Human Paladin 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Solid gold idol (1200 gp). 1 Minor magic item.


Social Check DCs


Guy Kensley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a colorful flower in his white hair. His eyes, though not visible through his cowl, are hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Guy was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Dilettante job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Mentor. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Guy Kensley, Male Human Warlock 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Rhodochrosite (16 gp). Azurite (16 gp). Red garnet (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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