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Advanced [show]


Frederick Merton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light green in addition to tight pants. His hair is short and golden. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his music dream.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Mentor. Occupation: Actor

Voice: Raspy

Attributes [hide]

Frederick Merton, Male Human Warlock 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Gerard Perry, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a black suit. His black hair is drawn into a tight pony tail with a cross scrunchie. He has a tattooed face.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast forest. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels kind of lost in life

Ideals: Logical, Impeccable. Flaws: Depressed. Bonds: Nature, Family. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Gerard Perry, Male Human Paladin 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 38000 sp. Aquamarine (700 gp). Azurite (12 gp). Black pearl (700 gp). 1 Minor magic item.


Social Check DCs


Adelard Gentry, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears his brown hair down. His eyes are a pleasant green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of southern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Immigrant, Enemies. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Adelard Gentry, Male Human Barbarian 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)15 (+2) 12 (+1)10 (+0)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anselm Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large tan mantle and cape that has been intricately interwoven into his grey robe. His black hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Anselm was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Gifted, Persistence. Flaws: Insane. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Dudley, Male Human Aristocrat 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 16 (+3)8 (-1)
Skills Insight +6, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Gilbert Wade, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. He wears his white hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Engraver profession.

History: The child of a Engraver, who enjoyed hunting, Gilbert was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Further expansion of business; and to be a engraver again

Ideals: Impeccable. Bonds: Attractive, Poor, Job, Nature. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Gilbert Wade, Male Human Aristocrat 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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