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Advanced [show]


Reynard Dalton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a brown Stetson hat and brown clothes. Beneath his clothing is a huge mess of scar tissue. His blonde hair is long and unkept. His hazel eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in a small mountains village. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now mingles about in high society.

Motivation: A deep hatred of goblins; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Ugly. Bonds: Slave, Rich, Nature, Enemies. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Reynard Dalton, Male Human Warrior 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 62 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 5 (-3)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Morton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely red suit with brown socks and a vest with buckled shoes. He is an epitome of beauty. He has dyed his greying black hair a little too much giving a sharp black color. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a great chef.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Ernest Morton, Male Human Adept 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 17 (+3)8 (-1)
Skills Insight +6, Nature +5
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1200 gp. Freshwater pearl (8 gp). Golden pearl (100 gp). Deep green spinel (100 gp).


Social Check DCs


Dean Hamilton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his brown hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Dean grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the west; and he has passion for adventuring and risk

Ideals: Extrovert, Persistence, Entrepeneur. Flaws: Greedy. Bonds: Adventurer. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Dean Hamilton, Male Human Adept 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1000 gp.


Social Check DCs


Odo Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He has a slight overbite and is overall scrawny. He sports a long chestnut beard, and similarly colored long hair. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Tanner, who enjoyed hunting, Odo was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He feels threatened by others.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Odo Berkeley, Male Human Barbarian 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)7 (-2) 9 (-1)12 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 6000 sp. Obsidian (7 gp). Red garnet (110 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Allerton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a green armored body suit, with a simple black line shooting up and back down. His brown hair is drawn into a tight pony tail with a card scrunchie. His face is scarred and worn.

Personality: He is extraordinarily eccentric. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Flaws: Ugly, Insane, Hedonist. Bonds: Family. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Charles Allerton, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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