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NPC Generator

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Advanced [show]


Odo Mitchell, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. His eyes are likewise hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Justice, Persistence. Bonds: Attractive, Military, Adventurer, Enemies. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Odo Mitchell, Male Human Barbarian 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 59 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


William Mori, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His hair is short and chestnut. His eyes are gray and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Flaws: Secretive, Disease. Bonds: Adventurer, Nature. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

William Mori, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)9 (-1) 8 (-1)13 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 27000 cp.


Social Check DCs


Alexandre Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a green low-cut shirt, and a feathered hat upon his head, and carries swords. His silver hair is cut short with large spiked bangs in the front. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Extrovert. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Alexandre Clapham, Male Human Ranger 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Freshwater pearl (12 gp). Aquamarine (800 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Colton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. He has wavy auburn hair. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Charles hails from a village terrorized by dire rats. Cursed with vampirism at a very young age, Charles has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and sabotage a competitor

Flaws: Depressed, Disease. Bonds: Enemies, Family, Job. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Charles Colton, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Godfrey Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. He has wavy black hair. He has gleaming, smiling green eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 6 years old his parents immigrated from the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, Immigrant, Family, Religious. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Godfrey Eastoft, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs

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