Lewis Appleton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His hair is golden and curly. His eyes are gray and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the south. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the south, certain he would find work there.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Gunter Kenley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his blonde hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Calm and collected, he is a well trained Scribe. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He has worked as a Scribe like his father before him.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Scribe
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: Just what you see.
Frederick Enfield, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses in grey turtlenecks beneath a yellow coat with black slacks. He sports a long blonde beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he has decided he is irredeemable
Ideals: Professionalism, Logical. Flaws: Insane. Bonds: Poor, Attractive. Occupation: Banker
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Goblin, Gnome, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 900 gp. 1 Minor magic item.
Gomory Vance, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears dark leathers with embroidery. His hair is short and blonde. His eyes are brown.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gomory was raised in a hard working conservative environment. He worked as a nervous Painter and found it very stressful. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.
Motivation: Revenge; and he's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Painter
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Deep blue spinel (300 gp).
Anselm Milton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates Humans with a passion. As such he is filled with self loathing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of southern immigrants he idolized his mother. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Shoemaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 1 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 3 (-4) | 5 (-3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Jasper (30 gp). Golden pearl (60 gp).
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