Gilbert Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears light armors faded through time and improper care. He keeps his long silver hair kept up in a rat tail. He has gleaming, smiling brown eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the south to a Mason, Gilbert learned a great deal about his mother's area of expertise. He worked as a nervous Mason and found it very stressful. He struck the Mason job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Persistence, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Mason
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 8
Hit Points 47 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
Possessions: 30 pp. Large well-done wool tapestry (300 gp). Embroidered and bejeweled glove (4000 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Landon, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his mother.
History: Dean lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his brother before him, after school he went straight into learning to become a Ruler. He inherited the family business which he has now maintained for 14 years.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Family, Job. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Sapphire pendant on gold chain (600 gp).
Hunter Westbrook, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His eyes are likewise blue.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a minor phobia of water and hates getting wet.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.
Motivation: He is wracked by social anxiety.
Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Religious, Enemies. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp. 1 Superior lock. 1 Hourglass.
Lance Carlisle, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. His brown hair is braided into rings. His eyes are hazel and beady.
Personality: He has always had a great fascination with Human culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Ugly, Racist, Forgetful. Bonds: Rich. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2400 sp.
Lewis Jacobs, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, and carries glaives. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted psionic powers by his dying sister.
Motivation: To prove his worth to the world.
Ideals: Fighting, Optimist, Gifted. Flaws: Impulsive, Fearful. Occupation: Junk Dealer
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
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