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NPC Generator

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Advanced [show]


Reynard Blakeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He has wavy golden hair. His ears are large.

Personality: Overbrimming with self-confidence, Reynard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Reynard Blakeley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a brown suit. He wears his brown hair up in a very large beehive style do. His violet eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Human culture. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the south to a Barber, Trym learned a great deal about his mother's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Flaws: Racist, Insane. Bonds: Rich, Job, Religious. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Trym Dalton, Male Human Aristocrat 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)17 (+3) 8 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Ignan, Druidic, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Arnold Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a tan and pastel handkerchief worn on his left side, and sports empty pouches on his belt. His silver hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To clean up the streets; and to unite with his sister

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Family, Guardian. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Arnold Stapleton, Male Human Wizard 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Deception +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Marlee, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a fancy black suit, and his gloved hand is found clutching a sword. His hair, while still mostly brown, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Manfred was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Manfred Marlee, Male Human Aristocrat 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)12 (+1) 9 (-1)18 (+4)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1

Possessions: 700 gp. Black pearl (1200 gp). Hematite (12 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Lincoln, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports green clothing, slightly heavier than average wear. His red hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Geoffrey Lincoln, Male Human Druid 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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