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NPC Generator

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Advanced [show]


William Landon, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His left hand appears badly burned and disfigured. His blonde hair is heavily combed to the left. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. His mother took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Beggar

Voice: pre-pubescent

Attributes [hide]

William Landon, Male Human Warrior 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


William Oakley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). He wears a small hat to cover his moderate length white hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, William studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Gifted. Flaws: Antagonistic, PTSD, Mundane. Bonds: Guardian. Occupation: Assassin

Voice: Soft and mumbly

Attributes [hide]

William Oakley, Male Human Commoner 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 800 gp.


Social Check DCs


Chad Braxton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears light armors faded through time and improper care. His white hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Stylist first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. A gifted student he started as a Barrister, but he got bored and became a Stylist. After a long history of fighting, Chad and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Stylist

Voice: French accent

Attributes [hide]

Chad Braxton, Male Human Aristocrat 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Amber (90 gp). Zircon (40 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Yardley, Male Human [Permalink]

Personal [hide]

Description: This northern man is wearing colorful clothing, dressed as a Bellfounder. His clothes are grease stained in places. His white hair is thinning but still full. His thin eyebrows rest above his beady blue eyes.

Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. Patrick was born on a far northern forest where he grew up under the tutelage of his mother, an expert Bellfounder. He left for the north, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Impeccable, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Patrick Yardley, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 7 (-2)16 (+3)
Skills Religion +4
Senses Passive Perception 8
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp.


Social Check DCs


Gerald Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports brown clothing, slightly heavier than average wear. His silver hair is drawn into a tight pony tail with a clover scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Gerald Hornsby, Male Human Ranger 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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