Raymond Oakley, Male Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears a worn and beaten armor. His black hair is singed and shortened. His eyes, though not visible through his cowl, are hazel.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of northern immigrants he idolized his mother. When Raymond reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and expand his business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Military. Occupation: Cartwright
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Odo Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. He carries a battered scythe and tarnished monstrous two handed axe as well. He has a white handlebar mustache and slicked back white hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to make almost anything out of random pieces of junk.
History: Odo was raised in a hard working conservative environment. He worked as a nervous Marshal and found it very stressful. He has drifted from career to career and currently works as a Marshal.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 15 (+2) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 500 gp. Jet (100 gp). Jade (100 gp). 1 Minor magic item.
Adelard Rayden, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in violet turtlenecks beneath a green coat with white slacks. His hair is silver and curly. He has blue eyes and a violet hat with a green feather.
Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the north, but his parents moved at a very young age to the west. He helped his father out around the business and became quite the natural. He left for the north, certain he would find work there.
Motivation: To prove his worth to the world; and balancing his hectic life and new mayor responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 3 (-4) | 7 (-2) |
Senses Passive Perception 6
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 21000 sp. 1 Minor magic item.
Conrad Burton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Masseuse uniform. He carries with him a set of crossbows on his belt, each one with a emerald on the hilt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He exudes charisma. He is a tour de force of persuasion. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting. Bonds: Job, Attractive, Family, Nature. Occupation: Masseuse
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 6 (-2) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 300 gp. Malachite (9 gp). Alexandrite (600 gp). Amber (150 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Robert Wesley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a blue vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. He has green eyes and a blue hat with a green feather.
Personality: Eccentric and domineering, Robert will drive conversation. He believes the world needs to unite to get rid of gnolls once and for all.
History: When he was but 8 years old his parents immigrated from the west. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Robert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Many gnolls want him driven away.
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Actor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 2 Thunderstones. 4 Holy water.
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