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NPC Generator

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Advanced [show]


Conrad Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Barber does. His silver hair is slicked back into a classic pompadour. His fierce hazel eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He is a great chef.

History: Conrad lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: Meet up once more with his childhood friend; and to reunite with his absent mother

Ideals: Gifted. Flaws: Addict. Bonds: Job, Family, Adventurer. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Conrad Bradford, Male Human Paladin 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 11 (+0)18 (+4)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Gomory Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His red hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant, Nature. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Gomory Hartford, Male Human Aristocrat 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Athletics +2, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 2000 sp. Sardonyx (40 gp). Chrysoprase (40 gp). Peridot (40 gp). 4 Thunderstones. 1 Everburning torch. 1 Tanglefoot bags.


Social Check DCs


Thomas Watson, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is cut short with large spiked bangs in the front. He has a dull look in his brown eyes.

Personality: This man loves music and to teach people music more than just about anything. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and money/treasure

Ideals: Artistic, Philantrophist. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Thomas Watson, Male Human Monk 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)6 (-2) 10 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Adam Kenley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He has a large pastel mantle and cape that has been intricately interwoven into his blue robe, and his gloved hand is found clutching a warhammer. His red hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.

History: Adam was born the youngest of three triplets. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He feels threatened by others; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Family, Adventurer. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Adam Kenley, Male Human Cleric 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: Gold dragon comb with red garnet eye (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).


Social Check DCs


Shane Ashton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a well pressed and immaculate suit (or dress). With bright chestnut hair and a scraggly beard. His violet eyes lackadaisically let the world flow into them.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Animals are drawn to him, and he is able to talk to them.

History: Shane hails from a village terrorized by brigands. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, Family. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Shane Ashton, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)8 (-1) 7 (-2)9 (-1)
Skills Animal Handling +0, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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