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Advanced [show]


Aldous Barton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and brown with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Aldous has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Bonds: Poor. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Aldous Barton, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gunter Deighton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large tan jacket. His auburn hair is unkempt and raggedy. His green eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gunter was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He then took over the family business and is one of the better Fisher for hire.

Motivation: He is terrified, and will act out of fear; and wants to raise his children well

Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Poor, Job, Family. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Deighton, Male Human Commoner 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +2

Possessions: 12000 sp. Coral (130 gp). Amethyst (130 gp). Black star sapphire (1600 gp). Alexandrite (500 gp). Brown-green garnet (130 gp). Black pearl (500 gp). 1 Minor magic item.


Social Check DCs


Diggory Camden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a kukri. With bright silver hair and a scraggly beard. His eyes are green and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers

Ideals: Disciplined. Flaws: Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Diggory Camden, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Elven, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Roger Hale, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are gray and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Roger took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He would like to get married and retire; and expand his business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Roger Hale, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Religion +3, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3200 sp. Rose (70 gp). Lapis lazuli (4 gp). Tourmaline (80 gp).


Social Check DCs


Heward Beckwith, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear violet pants and tee shirts. His whole body is exceptionally muscular. His white hair is braided into rings. This hazel eyed easterner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Fletcher, who enjoyed hunting, Heward was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Optimist. Bonds: Immigrant, Military, Nature, Rich. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Heward Beckwith, Male Human Sorcerer 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)17 (+3) 15 (+2)12 (+1)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Auran, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs

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