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NPC Generator

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Advanced [show]


Simon Harley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large golden tufts of hair around his ears. His amber eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north to a Fisher, Simon learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: A deep hatred of dire rats; and someone believes him a fraud

Flaws: Ugly, Antagonistic. Bonds: Slave, Job, Rich, Enemies. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Simon Harley, Male Human Sorcerer 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)9 (-1) 16 (+3)15 (+2)
Skills Animal Handling +6, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Theodoric Springfield, Male Human [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his tan robe. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His divine abilities were realized during a raid on his village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content; and to end his boredom

Ideals: Gifted, Fighting. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Theodoric Springfield, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Ernest Stratford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His long silver hair reaches down to his waist. He wears an eyepatch.

Personality: This man loves singing and to teach people singing more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Find a way to reverse the transformation of his sister; and meet up once more with his childhood friend

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Adventurer, Has a crush, Family. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Stratford, Male Human Aristocrat 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Drogo Redfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a grey suit, white shirt, and brown tie. His blonde hair is heavily combed to the left. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.

History: He got into the Shipwright business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Optimist. Flaws: Ugly, Insane, Hedonist. Bonds: Job. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Redfield, Male Human Warlock 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 100 gp. Deep blue spinel (400 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Norman Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. His skin is fair and his fingers are delicate and long. His chestnut hair is kept up in a ponytail inside a feathered hat. He has brown eyes.

Personality: Norman is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Norman was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: Many dire rats want him driven away; and his spouse's relatives view him with great suspicion

Flaws: Depressed, Addict. Bonds: Attractive, Family, Nature, Enemies. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Norman Gracey, Male Human Expert 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)7 (-2) 14 (+2)10 (+0)
Skills Insight +5, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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