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Advanced [show]


Adam Kent, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His chestnut hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adam is combative with any and all who dare try his patience in the slightest.

History: Born to a Bounty Hunter, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Adam was left his mother's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Poor, Military. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Adam Kent, Male Human Aristocrat 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)9 (-1) 9 (-1)11 (+0)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Kody Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is kept up in a ponytail inside a small hat. His eyes are hazel and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Adventurer, Immigrant. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Kody Marlowe, Male Human Warlock 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 6 (-2)12 (+1)
Skills Insight +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs


Solomon Everly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large tan jacket. With bright brown hair and a scraggly beard. His eyes are violet.

Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Humans. He invites people to come help in his community garden.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Solomon took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's in love; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer, Has a crush. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Solomon Everly, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 6 (-2)15 (+2)
Skills Arcana +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Red-brown spinel (150 gp). Jade (150 gp).


Social Check DCs


Cory Everleigh, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. His eyes are blue and catlike.

Personality: Aggressive, abrasive, and angry, Cory embodies much of what other species detest in the Humans. He enjoys reading and quiet.

History: Cory was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Cory Everleigh, Male Human Rogue 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)6 (-2) 11 (+0)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Jocelyn Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his golden hair up in a very large beehive style do. His fierce amber eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He has all his life been fascinated with dancing.

History: Jocelyn hails from a village terrorized by goblins. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Marshal for hire.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Jocelyn Allerton, Male Human Warrior 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Auran
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. Onyx (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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