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NPC Generator

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Advanced [show]


Godfrey Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black small hat and black clothes. His long chestnut hair is drawn into a two foot long braid. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 16th year, his parents were killed by a dire rats raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He became a Unemployed soon after.

Motivation: A strong sense of loyalty to Human people; and someone believes him a fraud

Ideals: Artistic. Flaws: Racist. Bonds: Job, Military, Enemies. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Godfrey Westbrook, Male Human Commoner 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 15000 sp.


Social Check DCs


Tim Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a tight fitting yellow shirt and pants. He has a hunchback. With bright black hair and a scraggly beard. He has a dull look in his brown eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast mountains. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Slave, Nature. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Tim Birkenhead, Male Human Ranger 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Roger Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his rapier ready. He has white hair. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also is a firm believer in the manly ideal.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and doesn't want to be a layabout and was forced into it by his family

Ideals: Fighting. Flaws: Ugly, Emotional, Impulsive. Bonds: Immigrant. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Roger Beckwith, Male Human Rogue 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp. Deep blue spinel (1300 gp). Freshwater pearl (15 gp). Obsidian (15 gp). Black pearl (1300 gp).


Social Check DCs


Clerebold Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. He has wavy red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Secretive, Hedonist. Bonds: Poor, Religious, Adventurer. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Clerebold Lincoln, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1200 sp. Golden yellow topaz (500 gp).


Social Check DCs


Guy Ashley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and dresses like a well dressed Actor does. His right hand appears badly burned and disfigured. His hair, while still mostly golden, has prominent grey streaks. His thin eyebrows rest above his beady blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east to a Actor, Guy learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to be a marshal again

Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Guy Ashley, Male Human Aristocrat 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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