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NPC Generator

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Advanced [show]


Manfred Astley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy auburn hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Stableman and found it very stressful. He struck the Stableman job and began his own company from there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Job, Debt. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Manfred Astley, Male Human Barbarian 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)17 (+3) 11 (+0)9 (-1)
Skills Deception +1, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Anthony Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is cut short. His eyes are gray and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Flaws: Impulsive. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Anthony Hallewell, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)12 (+1) 6 (-2)12 (+1)
Skills Arcana +3, Insight +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1600 sp. Silver pearl (60 gp). Jade (60 gp). 1 Good lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Trym Ramsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He dresses well, wearing green shirts, loose pants, and blazers most of the time. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. This brown eyed westerner is not easily forgotten.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the west to a Merchant, Trym learned a great deal about his mother's area of expertise. He worked as a nervous Merchant and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Navigator again; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, In love, Job. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Ramsey, Male Human Bard 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 8000 sp. Hematite (16 gp). Red spinel (110 gp). Star ruby (700 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Clapham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His hair is red and curly. His eyes are amber and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Map Maker.

Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Jocelyn Clapham, Male Human Ranger 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 13
Languages Common, Auran, Halfling, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His black hair is singed and shortened. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Herbalist and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Junk Dealer again; and sabotage a competitor

Flaws: Ugly, Shy, Antagonistic, Disease. Bonds: Job. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Lewis Blythe, Male Human Sorcerer 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Athletics +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 500 gp.


Social Check DCs

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