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NPC Generator

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Advanced [show]


Anselm Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Anselm was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Ugly, Emotional. Bonds: Military. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Anselm Allerton, Male Human Expert 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)8 (-1) 16 (+3)10 (+0)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Everard Everly, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. His auburn hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the south. He has all his life been fascinated with poetry.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and money/treasure

Ideals: Pacifist, Artistic. Bonds: Attractive, Rich, Mentor. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Everard Everly, Male Human Cleric 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 5 (-3)18 (+4)
Skills Nature +4, Persuasion +7
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Fiery yellow corundum (1200 gp).


Social Check DCs


Geoffrey Vance, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple blue robe with yellow stripes complete with hood. He wears his blonde hair down. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is afraid of women and trembles around them

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his brother's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother

Ideals: Passionate. Flaws: Shy, Insane. Bonds: Nature, Family. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Geoffrey Vance, Male Human Barbarian 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5

Possessions: 1000 gp. Chrysoberyl (50 gp). Blue quartz (15 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Darlington, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a green shirt with thin tan vertical stripes and yellow pants. He is an epitome of beauty. He wears his brown hair down. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Gifted, Optimist. Bonds: Attractive, In love, Rich. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Darlington, Male Human Sorcerer 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 400 gp. Coral (90 gp). Hematite (4 gp). Zircon (20 gp). Rose (20 gp). 1 Minor magic item.


Social Check DCs


Hugh Dudley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with wide-brimmed hat. His white hair is unkempt and raggedy. His eyes are a pleasant hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Hugh Dudley, Male Human Barbarian 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 15 (+2)16 (+3)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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