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Advanced [show]


Reynard Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a lance on his belt. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is red and curly. His green eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: Reynard was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Reynard took refuge in the ruined castle and found the beat up lance and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Family, Nature. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Reynard Alston, Male Human Commoner 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 11
Languages Common, Auran, Celestial, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bernard Walcott, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and dresses in red turtlenecks beneath a white coat with green slacks. His right hand appears badly burned and disfigured. His wide-brimmed hat is riddled with cuts and holes. He has several tiny sapphire earrings on each ear.

Personality: He is extraordinarily eccentric. He is a ruthless business man, a trait he acquired from his father.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Bernard Walcott, Male Human Ranger 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 14
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)10 (+0) 16 (+3)9 (-1)
Skills Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Solomon Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and tan robe with the hood down, and carries rapiers. His long chestnut hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of southern immigrants he idolized his father. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions.

Ideals: Fighting, Justice, Gifted. Bonds: Religious, Immigrant. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Solomon Quinton, Male Human Warrior 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 200 gp. Carnelian (60 gp). Smoky quartz (60 gp). Bloodstone (60 gp).


Social Check DCs


Bertram Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears white trousers with brown and black striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. His golden hair is smooth and relatively long. His eyes are violet.

Personality: He is mildly Human supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform By chance he met his brother recently and the two have been together since.

Motivation: He loathes his own lifestyle; and his spouse's relatives view him with great suspicion

Flaws: Racist, Depressed. Bonds: Slave, Enemies, Family. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Bertram Tattersall, Male Human Expert 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 300 gp.


Social Check DCs


Theobald Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Theobald Hampton, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp.


Social Check DCs

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