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Advanced [show]


Balimaar Royston, Male Human [Permalink]

Personal [hide]

Description: This western man wears a weathered and beat up set of banded mail beneath an oversized green coat. His clothes are grease stained in places. His hair is cut close to his head. His eyes are a pleasant blue.

Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Lazy. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Balimaar Royston, Male Human Bard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 18 (+4)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. 1 Disguise kit.


Social Check DCs


Ralf Walpole, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a black vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is black and curly. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also has developed a complete distrust of the Tanner profession.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ralf took refuge in the old dungeon and found the beat up rapier and armor he uses now. He then took over the family business and is one of the better Detective for hire.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Ralf Walpole, Male Human Cleric 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 4 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 5 (-3)10 (+0) 14 (+2)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp. Golden yellow topaz (500 gp). Golden yellow topaz (500 gp).


Social Check DCs


Reynard Alton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Unemployed does. His white hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Reynard lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Depressed, Insane. Bonds: Job, Family. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Reynard Alton, Male Human Barbarian 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)16 (+3) 16 (+3)14 (+2)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Aldous Harper, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean grey cloak covering his clean studded leather. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Shoemaker again.

Ideals: Athletic, Gifted, Logical. Bonds: Job, Family. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Harper, Male Human Barbarian 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 26 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)13 (+1) 9 (-1)9 (-1)
Skills Insight +2, Stealth +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bernard Gentry, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long red hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and wants to raise his children well

Ideals: Fighting. Flaws: Emotional, Fearful. Bonds: Adventurer, Family. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Bernard Gentry, Male Human Wizard 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 20000 cp.


Social Check DCs

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