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NPC Generator

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Advanced [show]


Norman Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears many layers of old clothing at all times. His white hair is cut short with large spiked bangs in the front. His amber eyes peer out from beneath his top tan hat.

Personality: Calm and collected, he is a well trained Barber. He pushes his goals aggressively. He is also a coward if confronted.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Barber.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Poor, Job, Family. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Norman Berkeley, Male Human Monk 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 400 gp. Rose (80 gp). Alexandrite (600 gp). Carnelian (80 gp).


Social Check DCs


Hunter Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a tan and white robe with the hood down. His red hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered painting. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Optimist, Artistic. Bonds: Attractive, Religious, Adventurer. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Hunter Springfield, Male Human Fighter 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 24 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Perception +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +0 / 2d6-3, Grapple +3

Possessions: 8000 sp. Blue star sapphire (1300 gp). Freshwater pearl (10 gp). Obsidian (10 gp). Red-brown spinel (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a grey suit, blue shirt, and brown tie. He has shaved his head bald. He has gleaming, smiling blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Odo was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: To reunite with his absent father; and further expansion of business

Flaws: Shy, Hedonist. Bonds: Job, Debt, Family. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Odo Darlington, Male Human Rogue 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)17 (+3) 9 (-1)18 (+4)
Skills Deception +7, Insight +2
Senses Passive Perception 9
Languages Common, Abyssal, Druidic, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Nicholas Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is lengthy. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small desert village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Shy, Racist. Bonds: Adventurer, Nature. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Nicholas Barlow, Male Human Monk 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +5, History +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Frederick Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears white painted combat armor at almost all times. He has a very tight haircut. His eyes are green.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Frederick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Ploughman, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He became a Banker soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new banker responsibilities is difficult

Flaws: Depressed. Bonds: Poor, Job, Military. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Frederick Carlyle, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs

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