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NPC Generator

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Advanced [show]


Anselm Wharton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He usually wears his yellow robe and has his sai always slung over his shoulder. His blonde hair is unkempt and raggedy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of southern immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 6 years.

Motivation: Doesn't want to be a Miner and was forced into it by his family; and find a way to reverse the transformation of his sister

Flaws: Ugly. Bonds: Poor, Job, Family, Immigrant. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Anselm Wharton, Male Human Monk 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)12 (+1) 16 (+3)15 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Hematite (11 gp). Star rose quartz (50 gp).


Social Check DCs


Arnold Haley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. He has gleaming, smiling gray eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Ugly, Hedonist. Bonds: Poor, Enemies, Immigrant. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Arnold Haley, Male Human Ranger 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 12 (+1)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Kyle Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple brown line shooting up and back down. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long chestnut hair is drawn into a two foot long braid. His blue eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Flaws: Sensitive. Bonds: Rich, Religious. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Kyle Dryden, Male Human Bard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1900 sp.


Social Check DCs


Randal Shelby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright tan suits and hats. His silver hair is lengthy. His eyes are blue and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and he wants to get laid

Ideals: Entrepeneur. Bonds: Immigrant, Has a crush, Rich, Military, Adventurer. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Shelby, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills History +5, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. White pearl (120 gp). Azurite (6 gp).


Social Check DCs


Bertram Tattersall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy chestnut hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Bertram Tattersall, Male Human Ranger 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)3 (-4) 14 (+2)9 (-1)
Skills Insight +5, Nature -1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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