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NPC Generator

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Advanced [show]


Balimaar Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light grey in addition to tight pants. He has no hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. Recently the stress of being a Masseuse has made it difficult for him to sleep.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Immigrant, Job, Rich. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Balimaar Sheldon, Male Human Rogue 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)11 (+0) 10 (+0)8 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Frederick Beitz, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a lot of dark rich colors, with gold accents. His chestnut hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful wizard made him what he is. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Mentor. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Frederick Beitz, Male Human Barbarian 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 51 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6

Possessions: 70 pp.


Social Check DCs


Peter Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a long, white, dusty cloak. His hair is blonde and curly. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and doesn't want to be a banker and was forced into it by his family

Ideals: Athletic, Philantrophist, Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Peter Wallace, Male Human Warrior 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 17 (+3)15 (+2) 14 (+2)8 (-1)
Skills History +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anselm Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of death on his torso, and carries pickaxes. His brown hair is lengthy. This violet eyed westerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and many illithids want him driven away

Ideals: Fighting, Logical. Bonds: Guardian, Religious, Enemies. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Anselm Addington, Male Human Druid 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 18 (+4)12 (+1)
Skills Intimidation +4, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 700 gp. Chrysoprase (60 gp). Golden yellow topaz (1200 gp). Smoky quartz (60 gp). Fiery yellow corundum (1000 gp).


Social Check DCs


Dustin Garfield, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his violet robe. His auburn hair is lengthy and is close to two feet long. He has several tiny amethyst earrings on each ear.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Dilettante business at a young age. After coming to the age of reason, Dustin took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by giants. Dustin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: A strong sense of loyalty to Human people; and he wants revenge against giants

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Enemies, Job. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Dustin Garfield, Male Human Monk 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4

Possessions: 30 pp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (400 gp).


Social Check DCs

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