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Advanced [show]


Diggory Kent, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. He has a very tight haircut. His eyes are a pleasant gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Diggory began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and revenge

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Diggory Kent, Male Human Warrior 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: Freshwater pearl (12 gp). Golden yellow topaz (300 gp). 1 Spyglass.


Social Check DCs


Ralf Norton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting grey shirt and pants. He wears his red hair up in a very large beehive style do. This gray eyed southerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Ralf Norton, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 17000 sp. Violet garnet (300 gp). Tiger eye turquoise (6 gp). Lapis lazuli (6 gp). 1 Minor magic item.


Social Check DCs


Charles Tindall, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears skinny pants and wears a brown and grey robe with the hood down. He has a hunchback. He has a very tight haircut. His eyes are hazel and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Charles studied abroad. His necromantic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Charles Tindall, Male Human Expert 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)8 (-1) 13 (+1)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Landon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright yellow and pastel, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his chestnut hair. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Geoffrey studied abroad. A freak accident while working with his Marshal mother left him crippled. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Impeccable, Gifted. Flaws: Addict, Disease. Bonds: Rich, Attractive. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Geoffrey Landon, Male Human Bard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 5000 cp. Rock crystal (20 gp). Jasper (20 gp).


Social Check DCs


Tim Remington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright tan suits and hats. His hair is silver and very short. His eyes are green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Tim was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage

Ideals: Athletic, Impeccable, Philantrophist. Flaws: Secretive, Impulsive. Bonds: Family. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Tim Remington, Male Human Druid 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)7 (-2) 12 (+1)14 (+2)
Skills Arcana +0, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs

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