Simon Wharton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male very much looks the part of a Map Maker. He is tall, broad shouldered and powerfully built. His white hair is cut short with large spiked bangs in the front. His brown unseeing eyes seem to look past you.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Simon was raised in a hard working conservative environment. His childhood dream was to be a Fletcher, but he was a colossal failure. He inherited the family business which he has now maintained for 8 years.
Motivation: Sabotage a competitor; and to reunite with his old friends
Flaws: Disease, Ugly, Insane. Bonds: Job, Adventurer. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Ralf Dayton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.
Motivation: To share knowledge with the world.
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
Clerebold Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He is physically well-built. His golden hair is lengthy. His eyes, though not visible through his cowl, are green.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 6 years old his parents immigrated from the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He then took over the family business and is one of the better Sculptor for hire.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Gifted, Optimist. Bonds: Attractive, Immigrant, Job. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2800 sp. Silver comb with moonstones (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Brass mug with jade inlays (500 gp). 1 Darkwood Buckler. 1 Chain shirt.
Balimaar Adley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. His golden hair is cut short with large spiked bangs in the front. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.
History: He was always a brilliant, if unscrupulous mind. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Malachite (4 gp). Tiger eye turquoise (4 gp). Red-brown spinel (100 gp). Onyx (40 gp).
Frederick Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is black and very short. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now mingles about in high society.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.
Ideals: Fighting, Athletic. Bonds: Attractive, Job, Rich, Family. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 200 gp. White pearl (110 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
