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NPC Generator

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Advanced [show]


Patrick Kenley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He has wavy silver hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a son. He was granted divine powers by his dying brother.

Motivation: To clean up the streets; and to protect his home

Ideals: Persistence, Gifted, Artistic. Bonds: Poor, In love, Guardian. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Patrick Kenley, Male Human Wizard 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 11 (+0)8 (-1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 600 gp.


Social Check DCs


Adam Windsor, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy pastel suit. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Shipwright. He is harsh and unforgiving.

History: Sold as a small child to a wizard, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Armorer again; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Mentor. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Adam Windsor, Male Human Ranger 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Arcana +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Ryley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. His hair is chestnut and curly. His skin is flawless and his green eyes scan people very quickly.

Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Bowyer profession.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His religion dominates his actions.

Ideals: Fighting, Impeccable. Bonds: Attractive, Job, Religious, Enemies. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Theodoric Ryley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)8 (-1) 15 (+2)13 (+1)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Robert Stafford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a wide-brimmed hat to hide his balding. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has dedicated himself to building a better kind of golem.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Impeccable, Philantrophist, Athletic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Robert Stafford, Male Human Cleric 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time, and carries greataxes. He has shaved his head bald. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Optimist. Bonds: Attractive, Family, Slave. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Cholmondeley, Male Human Aristocrat 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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