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NPC Generator

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Advanced [show]


Kody Soames, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy blonde hair. His violet eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: Kody was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Revenge; and he desires power and/or immortality

Ideals: Gifted, Persistence. Flaws: Selfish. Bonds: Adventurer, Enemies. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Kody Soames, Male Human Commoner 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Brown-green garnet (160 gp). Carnelian (30 gp). Jet (160 gp).


Social Check DCs


Trym Peyton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. He has a small bristly mustache and wavy brown hair. His hazel eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To clean up the streets; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Persistence. Flaws: Disease. Bonds: Poor, Mentor. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Trym Peyton, Male Human Barbarian 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 26000 sp.


Social Check DCs


Conrad Norton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His brown eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Cursed with vampirism at a very young age, Conrad has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Attractive, Religious, Enemies. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Conrad Norton, Male Human Adept 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Gnome, Undercommon
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Just what you see.


Social Check DCs


Cory Brent, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His blonde hair is thinning but still full. He has gray eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it.

Bonds: Enemies, Rich, Adventurer, Job. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Cory Brent, Male Human Adept 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Richard Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His brown hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also hits on women, regardless of circumstances.

History: Richard lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Richard's mother didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and to get a good night's sleep

Ideals: Impeccable. Flaws: Antagonistic, Insomniac. Bonds: Has a crush, Family. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Richard Tindall, Male Human Barbarian 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 7 (-2)9 (-1) 10 (+0)10 (+0)
Skills Nature +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 800 gp.


Social Check DCs

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