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Advanced [show]


Anselm Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His red hair is knotted and matted. His green eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Racist. Bonds: Military, Rich, Guardian. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Hackney, Male Human Commoner 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)13 (+1) 12 (+1)20 (+5)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0

Possessions: 1600 gp.


Social Check DCs


Trey Barney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears blue cloth garments or leather armor. He keeps his auburn hair in a pixie cut. His fierce amber eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 5 years later his spouse died after the birth of his son. Heartbroken, Trey never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love

Ideals: Artistic, Impeccable. Flaws: Emotional. Bonds: Rich, In love. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Trey Barney, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)11 (+0) 17 (+3)16 (+3)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Chad Norton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan armored body suit, with a simple black line shooting up and back down. His silver hair is thinning but still full. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Chad Norton, Male Human Commoner 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kyle Blakeley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fancy grey suit. He is tall, broad shouldered and powerfully built. His hair is long and auburn with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the east, certain he would find work there.

Motivation: Wants his loneliness to end; and he's in love

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Immigrant, Has a crush. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Kyle Blakeley, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)14 (+2) 18 (+4)8 (-1)
Skills Stealth +0, Survival +6
Senses Passive Perception 14
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 15000 cp. Red-brown spinel (110 gp).


Social Check DCs


Bertram Walcott, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. He wears a deerstalker hat to hide his balding. His violet eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Bertram studied abroad. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Justice, Gifted. Bonds: Attractive, Military. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Walcott, Male Human Paladin 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs

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