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NPC Generator

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Advanced [show]


Don Colby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His left hand appears badly burned and disfigured. His red hair is cut short. His amber eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Don Colby, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 12 (+1)11 (+0) 17 (+3)12 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1600 sp. 1 Darkwood Buckler. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Everard Cornish, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, pastel, dusty cloak. He is tall, broad shouldered and powerfully built. His hair, while still mostly auburn, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the west, certain he would find work there.

Motivation: To clean up the streets; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Justice. Bonds: Attractive, Immigrant, Rich, Guardian. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Everard Cornish, Male Human Commoner 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)18 (+4) 13 (+1)16 (+3)
Skills Investigation +7, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Aquan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Randal Hayley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and red with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Randal was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Painter and occasionally as a mercenary.

Motivation: To be a Junk Dealer again.

Ideals: Joker. Bonds: Adventurer, Family, Job. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Randal Hayley, Male Human Monk 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Walcott, Male Human [Permalink]

Personal [hide]

Description: This man wears a black cloak and cross-gartered tan stockings, and sports empty pouches on his belt. His white hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the east. Through the years after Alexandre was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Alexandre's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Walcott, Male Human Aristocrat 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 4000 sp. 1 Spyglass. 1 Magnifying glass.


Social Check DCs


Henry Bradley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a blue vest and prefers pastel and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, marred by beers. He keeps his blonde hair in a flapper bob. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against giants.

Ideals: Optimist, Joker, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Henry Bradley, Male Human Rogue 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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