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NPC Generator

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Advanced [show]


Anselm Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears white leather gloves, a white jacket, and tight pants. He is bald on top and has large white tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Athletic. Flaws: Ugly, Insomniac, Shy. Bonds: Family. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Anselm Hallewell, Male Human Wizard 10
Medium (5'1") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 42 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)14 (+2) 17 (+3)7 (-2)
Skills Athletics +2, Deception +2
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 280 pp.


Social Check DCs


Bertram Clive, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His hair, while still mostly blonde, has prominent grey streaks. His fierce brown eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Mentor, Immigrant. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Bertram Clive, Male Human Monk 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 11 (+0)8 (-1) 9 (-1)11 (+0)
Skills Deception +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Anselm Weston, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears just a brown suit. His skin is also unnaturally pale. His black hair is still thick. He wears a mask on his face.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast desert. His mother took him hunting and taught him how to get in the mind of other creatures. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His religion dominates his actions.

Flaws: Ugly, Antagonistic. Bonds: Religious, Nature, In love. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Anselm Weston, Male Human Druid 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Odo Paxton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He has done his best to style his golden hair to look like a famous performer. His thin eyebrows rest above his beady gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east his family was never financially stable. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: Marry his sister to traveling adventurers; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Odo Paxton, Male Human Sorcerer 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


Drogo Paxton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He tends to wear a large brown jacket. He keeps his long auburn hair kept up in a rat tail. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people; and to reunite with his old friends

Ideals: Philantrophist, Justice, Gifted. Flaws: Racist. Bonds: Adventurer. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Drogo Paxton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)11 (+0) 9 (-1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 10000 sp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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