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NPC Generator

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Advanced [show]


Gunter Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit, and he perpetually has his ceremonial dagger ready. He has done his best to style his silver hair to look like a famous performer. He has brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Ruler, but he got bored and became a Sculptor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Ruler again; and sabotage a competitor

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Family, Rich, Job. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Gunter Spaulding, Male Human Bard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp.


Social Check DCs


Richard Hadley, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a pastel vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long silver hair kept up in a rat tail. His thin eyebrows rest above his beady violet eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Richard Hadley, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 30 pp.


Social Check DCs


Drogo Hadlee, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His white hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a slaver, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Gifted. Bonds: Attractive, Mentor, Nature. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Hadlee, Male Human Cleric 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 400 gp.


Social Check DCs


Chad Atterton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears green leather gloves, a green jacket, and tight pants. His silver hair is knotted and matted. His eyes are blue and catlike.

Personality: Eccentric and domineering, Chad will drive conversation. He plays an instrument quite well.

History: Chad lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. Now he works as a dancing tutor during his time off.

Motivation: He's looking for his big break; and to unite with his sister

Ideals: Extrovert, Artistic, Logical. Bonds: Family, Adventurer. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Chad Atterton, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Athletics +0
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Anthony Holton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has a black handlebar mustache and slicked back black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is content

Ideals: Athletic, Artistic. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Anthony Holton, Male Human Monk 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 7 (-2)11 (+0)
Skills Athletics +2, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Rock crystal (20 gp). Rose (20 gp).


Social Check DCs

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