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Advanced [show]


Reynard Hale, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His tied-back hair is white. He is very pretty but has cold, dead eyes.

Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Flaws: Insomniac. Bonds: Immigrant, Attractive. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Reynard Hale, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 12000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Peter Morley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a blue vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is still thick. His violet unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Flaws: Ugly, Disease, Depressed. Bonds: Enemies, Slave. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Peter Morley, Male Human Bard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 10 (+0)6 (-2)
Skills Nature +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 28000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Cloth of gold vestments (30 gp). 2 Acid flasks. 1 Holy water. 2 Acid flasks.


Social Check DCs


Miles Merton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has a golden handlebar mustache and slicked back golden hair. He has green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Miles Merton, Male Human Commoner 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 6000 sp. Silver comb with moonstones (400 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Miles Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his chestnut hair up. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Miles lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Miles took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and to unite with his sister

Ideals: Persistence, Gifted. Bonds: Poor, Job, Family. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Miles Livingstone, Male Human Expert 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Simple lock. 1 Magnifying glass. 1 Superior lock.


Social Check DCs


Patrick Enfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown armored body suit, with a simple tan line shooting up and back down. His chestnut hair is matted, messy, and big. His brown eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Energy wise he seems alert and responsive.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Patrick Enfield, Male Human Bard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs

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