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Advanced [show]


Gunter Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with black stripes complete with hood. He has wavy white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. A gifted student he started as a Brewer, but he got bored and became a Dilettante. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Disciplined. Bonds: Attractive, Religious, Adventurer, Job. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Gunter Gentry, Male Human Ranger 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)16 (+3) 11 (+0)13 (+1)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal, Orc, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 1 Masterwork Musical instrument.


Social Check DCs


Jocelyn Easton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear black clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. He has wavy black hair. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge; and he wants revenge against giants

Ideals: Professionalism. Flaws: Racist, Mundane, Fearful. Bonds: Enemies. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

Jocelyn Easton, Male Human Warrior 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 500 gp.


Social Check DCs


Kyle Southey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no hair. He has a dull look in his violet eyes.

Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. A gifted student he started as a Gardener, but he got bored and became a Glassblower. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Adventurer, Job. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Kyle Southey, Male Human Druid 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Hayley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a custom-built plate barding that's adorned with brown lining and desert motifs, marred by sweets. His black hair is knotted and matted. He has several tiny amber earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Navigator in town.

History: Born in the west to a Navigator, Gunter learned a great deal about his father's area of expertise. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Navigator.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Gunter Hayley, Male Human Sorcerer 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)7 (-2) 11 (+0)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Robert Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large black mantle and cape that has been intricately interwoven into his blue robe. His long blonde hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. Robert was born on a far northern island where he grew up under the tutelage of his mother, an expert Animal Trainer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk

Ideals: Impeccable, Philantrophist. Bonds: Adventurer, Immigrant, Slave. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Robert Hallewell, Male Human Paladin 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 8 (-1)11 (+0)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp. Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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