Robert Woods, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Job, Family. Occupation: Architect
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 60000 cp. Coral (100 gp). Lapis lazuli (10 gp).
Gerard Sherwood, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. His brown hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.
History: Born to a Junk Dealer, his father struggled to pay the bills. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Server
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: Black pearl (300 gp). Obsidian (16 gp).
Percival Royston, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of shields on his belt, each one with a topaz on the hilt. He has done his best to style his red hair to look like a famous performer. His hazel eyes lackadaisically let the world flow into them.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He receives visions of the future at random moments
History: When he was but 6 years old his parents immigrated from the west. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in shield use. He was granted arcane powers by his dying brother.
Motivation: Many drow want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Poor, Enemies, Immigrant. Occupation: Armorer
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. A life-sized copper and silver statuette of a cockatrice. (100 gp). Fire opal pendant on a fine gold chain (1300 gp). Fire opal pendant on a fine gold chain (1300 gp). Solid gold idol (900 gp). 1 Minor magic item.
Alex Springfield, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries kukris. His brown hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. Around other people he will do his best to conceal his emotions and appear jolly.
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alex took refuge in the ruined castle and found the beat up kukri and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Military, Nature. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. 1 Everburning torch.
Kody Kinsley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. With a patchy black beard and wild black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.
History: The child of a Dyer, who enjoyed hunting, Kody was taken on many hunting expeditions. He worked as a nervous Architect and found it very stressful. He has set out to sabotage the competition.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Flaws: Disease, Lazy. Bonds: Nature, Job, Family. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 1200 gp. Sapphire pendant on gold chain (800 gp).
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