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NPC Generator

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Advanced [show]


Guy Astley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear blue tank tops with white pants, and is pretty ugly. His silver hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He never wears the same outfit twice, unless he absolutely has to.

History: Guy was born in the north. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: To be a Baker again; and further expansion of business

Ideals: Artistic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Guy Astley, Male Human Expert 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)14 (+2) 15 (+2)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gilbert Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large grey jacket. He wears his black hair down. His eyes are likewise hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has all his life been fascinated with dancing.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Ideals: Artistic, Entrepeneur. Flaws: Insomniac, Impulsive. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilbert Langdon, Male Human Sorcerer 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Athletics +4, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 400 gp. White pearl (110 gp).


Social Check DCs


Shane Colton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish white hair is in a traditional bowl cut. He is baby faced.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others

Ideals: Athletic, Artistic. Flaws: Insane, Shy, Fearful. Bonds: Adventurer. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Colton, Male Human Monk 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 11 (+0)11 (+0)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Celestial, Giant, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Don Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is silver and curly. His amber eyes dart from person to person.

Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Bonds: Rich, Nature. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Don Hornsby, Male Human Commoner 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)17 (+3) 5 (-3)14 (+2)
Skills Perception -1, Performance +4
Senses Passive Perception 14
Languages Common, Ignan, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Deep blue spinel (1100 gp). Black pearl (1100 gp). Chrysoberyl (110 gp). 1 Minor magic item.


Social Check DCs


Simon Gresham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his blue robe and has his lance always slung over his shoulder. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to loving parents in a slum to the south. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: To get a good night's sleep; and he's attracted to the pc

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Has a crush, Poor. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Simon Gresham, Male Human Monk 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Athletics +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp.


Social Check DCs

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